Incarnate a sword!

Play the game and feel what a sword truly feels!
Get invested in its story, and its lone experience!

If you're stuck, look at the GDD: https://docs.google.com/document/d/1FuxLxmh33uuaOa76nEhkEC7yQQhSiENZTGLkkVjQ954/...



Learn how to make the same

Jam discord community: https://discord.gg/Qy9RaRrWMN 

 Learn a bunch about gamedev: https://drive.google.com/drive/folders/1Yq7USJMsLM0wPL8T7T5b6Ir0mczXMMXw?usp=drive_link


Updated 2 days ago
StatusReleased
PlatformsHTML5
Rating
Rated 4.3 out of 5 stars
(6 total ratings)
AuthorProgz
GenreVisual Novel
Made withGodot
TagsGodot, Singleplayer, Swords

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1.0.0.zip 9.8 MB
1.0.1.zip 81 MB
1.0.2.zip 81 MB

Comments

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Duuuuude I was not expecting to cry.
Very deep, very sword

Wow, thanks!

(+1)

it is 10/10 !

I let the sword talk to me until it had something better to do... wonder what game they moved onto next ... 

This hits deep.
I wish I could be the sword.
They should play this as motivational stuff for people that have mental problems and such. Definitely a great thing.
Also a bit of nice banter, that never hurt anybody.
Good job.

I saw this game before and thought, 'funny thing,' but now I see that it's deep. That's thinking outside the box!

30 minutes later and still listening. Can swords listen to music?

(+1)

They can't, they don't have ears

But if they have a soul, maybe they can hear it in their mind~ (^^♪

(+2)

"The player can play another game"

In that case I'm taking you with me sword! 

Its nice you have the game story & lore instead of it just being a meme upload.

Story is well written too! Like that you also voice acted it all out.


(I spent half an hour cutting out the image, lining it up with parts and making a class for it all to make this gif in my dev version of Amalgablade loool.)

top 10 game jam game ! Cant see another game beating this on theme

(+2)

It is 10/10

This is incredible! Awesome work! Adding this to my collection :)

(1 edit) (+1)

Sometimes, you may cross paths with a game that makes you think. Makes you reflect. Makes you feel things you didn't think you could feel, and makes you have thoughts that may terrify you, revealing secrets to you that maybe you thought were better locked away.

This time, that game is You are THE SWOOORD.

The game manages to evoke several questions during it's playtime that further enrich the mysterious story that develops as the game progresses. At first, seeming like some sort of Rock or Plant Simulator, the game expertly subverts your expectations when you allow yourself to play it like the developer intended, by allowing yourself to become one with the sword. To be the sword yourself.

You can't help but ask yourself questions about the fascinating universe presented in the game as you allow yourself to be engrossed in your duty as a sword.

How did the sword get in there in the first place? Is this a barren wasteland, or a simple representation of what the sword imagines to be its location? Did the sword have an owner? Or was it there ever since the beginning of time?

What would you, as a sword, feel? Of course, as a sword, you possess no nerve endings. 

What would you hear? Of course, as a sword, you have no ears. 

What would you smell? Of course, as a sword, you have no nose.

But say that, for example, you were turned into the sword by a witch. Would that entail you losing your conscience as well? If you were to be stuck in a heavy, sharp, metallic husk, with your abilities to sense, hear, smell, see, taste and touch completely stripped away from you, what would you be left with?

Would you suffer an existance in agony, yearning to one day be released from this piercing prison made of iron and forged in fire? Would you live reflecting on your mistakes? On your successes? On your loved ones?

Would you live reflecting on yourself?

In truth, the secret to beating this enrapturing experience has been discussed by scholars over the past few days. But if you want my personal opinion, I believe the secret to win the game... is to simply not think.

The game only asks of you to become the sword. To let yourself be immersed in the role and position of the sword. And as the sword forever glimmers in the sunlight, unfazed by all things happening in the game, you must follow suit.

To beat You are THE SWOOORD is to become the sword. But that's just my opinion, of course.

Beautiful game, Progz.

(+1)

Thank you a lot.
All of that wouldn't have been possible without you and the whole community behind me.

Deserves to win Game of the Year a true sim game that “normal” people simply cannot comprehend.

10/10

(2 edits)

Played this for hours until I truly felt like a real sword

(+1)

Glorious, i truly feel one with the sword

(+2)

This changed my life.

(+2)

this... this is art.

(+1)

Sword

Magnificent. 10/10.

(+1)

truly an inspiring experience

Can you please release this game on steam. pls pls pls. Idk y, but this is one of the funniest games I played and I want to rate it high but I also want to win

(+1)

The problem with this game is that it captures the feeling of being a sword so much that I'm not sure I could ever fire up my steam library ever again. Elden Ring just wouldn't feel the same, nor would it be fair to compare it to this masterpiece of masterpieces.

this is a true work of art

(+3)

Cant wait for DLC

sword in stone

(+1)

Now I know.

Great GDD

(+1)

Hows the sword?

(+1)

so this is what a sword feels like #peak

(+2)

Wow! I've learned a LOT from this game. Life as a sword is tough, yet simplistic. I would 100% recommend spending at least an hour playing this! 

(1 edit) (+1)

I was deadly afraid of going up against submissions like these in this jam

10/10 GOTY contender

(1 edit)

Thanks!!
Look forward to the updates!

Game has been updated >:)