Post jam update
Post Jam Update (1.1.1)
Developer's Notes
Update
Thank you a lot for all the feedback you gave me!
I tried to fix most of it in that update. You can see the full changelog below.
Full Game
Also, I'm announcing I want to continue on this idea and these mechanics more, to make a full game.
However, the game is going to be pretty different.
There would be a proper narration, a whole new generation, etc.
So I think I'm going to keep this current "game" more as a sandbox to test new abilities for example.
That project, however, is probably going to take a lot of time, since it is a side project.
Card Game Addon (Godot)
Also, to help myself with all of that, I decided to make a Card Game Addon for Godot.
The goal is to make card games simple to make and test.
Imagine being able to easily undo a move while testing, or just be able to make it multiplayer in a few clicks.
If you're interested, feel free to hit me up!
Changelog
New
- 2 new active abilities have been added
- 2 passive abilities have been added
- The lifesteal ability has been reworked to be actually useful and interesting
- The ink/action point conversion ability has been nerfed to prevent infinite bullying
- Rieux has been added (sorry for leaving you out ;-;)
Improvements
- More feedback added
- More polish added (transitions between battles, sfx when you can't do an action, ...)
Bug fixes
- The background music is now looping
- The amount of bosses encountered is now increased only after beating that boss
Files
Get Inkmen
Inkmen
Roguelike strategy card game with a lot of stickmen
Status | In development |
Author | Progz |
Genre | Card Game |
Tags | Roguelike, Turn-based Strategy |
Leave a comment
Log in with itch.io to leave a comment.