Escape Darkness
/!\ The Windows executable is prefered
Some features have been removed from the webgl build and some performance issues can arise. /!\
The Game
This is a 2D Platformer.
The goal is simple: escape from the darkness.
Controls
It is preferred that you can play with an XBOX controller.
The inputs that are displayed ingame correspond to the inputs of a XBOX controller.
Keyboard controls:
a/d : left and right
w/space : jump
Shift : use the candle
Assets
Bird: https://penzilla.itch.io/rpg-bird-character
Credit: Penzilla
UI: https://prinbles.itch.io/silent
Inputs: https://juliocacko.itch.io/free-input-prompts
Background: by maaot
https://maaot.itch.io/mossy-cavern
Torch item: https://aeynit.itch.io/sketch-fantasy-items
SOUNDFONT : by Live HQ Natural SoundFont GM V2.5.1 by UnderxPipe1985
https://musical-artifacts.com/artifacts/1176
SCORE : Beethoven Piano Sonata No.14 "Moonlight Sonata" op.27 No.2 by Kuschy
https://musescore.com/user/29926531/scores/5756601
All of the assets used are free to use for commercial projects.
Thanks to the ones who made them!
Status | Prototype |
Platforms | HTML5, Windows |
Author | Progz |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Singleplayer |
Download
Click download now to get access to the following files:
Comments
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What an enchanting little project! It's time to face your darkness! was a powerful moment where I realized, Oh dang, it's time to DIVE IN!
Thanks!
Haha, glad you liked it!
Really felt the stress of the situation, I loved it. I would like to see more of this game
Thanks!
Would sure love to continue!
Oh this was exilerating, the music really gives you a lot of tension for the darkness. Really like how it is haunting, and the light mechanic. Like the player model and the music a lot. Only thing for me personally is because I get chased by the darkness i cannot really pay attention to the text that sometimes popped up and faded.
Thanks for the feedback!
When the text appears, it happens at a safe point / checkpoint, and you can actually stop moving and the shadow won't follow you, but I didn't put anything to make it look like it, as others pointed out
I'm definitively gonna take that into account for the next time!
Thanks for playing!